Hello, I don't have much experience when it comes to backend services ( or in general)
Basically, I'm making a semi-online game. It's an action game where the player fight monsters. But I want to add a "Raid" system where multiple players in a certain group will fight the same enemy and eventually share the loot when he dies.
The enemy will have a health bar, (let's say 1000 points) that will be shared among that group of players, so when a player deal some damage (200) the other players should immediately see that the bar is now at 800 points.
Two questions:
1- What is the most efficient way of achieving this in real time, or even every few seconds.
2- How to deal with offline players? does Playfab provid some sort of "auto-synch" like Firebase?
Thank You.