I'm trying to update the contents of the game by reinforcing it. However, I want to prevent users from accessing from the old version, but I didn't put in a code to check past build numbers. Is there a way to fail the login attempt by inserting the desired text when the user attempts to log in?
Currently, only the code that displays the error message when logging in is implemented. Like this,
else
{
errorPopupData.popupContent = "error : " + error.ErrorMessage + " <errorCode" + error.Error + ">";
PopUp.instance.Initiallize(errorPopupData);
}