question

juanrodriguezgiles avatar image
juanrodriguezgiles asked

Data Storage

Hello,

We are developing a match-3 mobile title that reads levels data from individual JSON files. There are some critical variables that we have at the moment under a title data (like rewards, turns, etc) to avoid hacking and to validate when the user completes a level. We expect this information to grow gradually while already live and hold in the future thousands of levels, so a titleData wont be viable to handle this due to size as far as we understand.

What would be an alternative to handle this information? We currently use a CDN to serve other content to the game, would it make sense to store these JSONs directly there and read their data from there during a azure function request? Is there another suitable option to handle this type of growing data?

Thanks!

apisTitle DataShared Group Datadata
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1 Answer

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Xiao Zha avatar image
Xiao Zha answered

If the size of the title data doesn't meet your requirements, and you need a place to store your global level JSON files, you can directly store the JSONs in the CDN and read JSONs from the CDN during Azure Function requests.

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