PF staff made it clear that there are no docs for the OSS SDK beyond installing the plugin for best practices, entry points, examples, etc. However, it would at least be great to know what the bare minimal flow is since we are forced to make [possibly incorrect] assumptions --
Say, to init and sub to a match found delegate? I already found the entry point for a start:
Do I need to init the SDK? Call what NS::Func()?
For matchmaking, seems like we can use
FOnlineSubsystemPlayFab::Get()->GetSessionInterface()
to getIOnlineSessionPtr
type. Within here, what do the callback names map to? The names are completely different than the C++ example. For example, what is the OSS Function called that represents PFMatchmakingTicketGetMatch?
Perhaps if I had only the answer to these 2 questions, I can figure out the rest; plus, because there are no docs, it would also be nice to have the basic OSS questions answered here to exist for someone else to Google later; better than nothing!