What is the difference between the OSS SDK GetMatch():
vs the Client SDK GetMatch():
The quickstart suggested we use the client SDK multiplayer::matchmaking then use the OSS SDK for callbacks. Since I'm seeing some funcs that do the same thing in both the SDKs, I'm starting to question myself which one to use (I thought we are supposed to use both, where they compliment each other).
Or does it do the same thing? Eg: If I already implemented Client SDK Multiplayer/Matchmaking and I want to sub to callbacks, I don't need to recode`PFMultiplayerCreateMatchmakingTicket` in OSS and it'll still work?