Hi,
I have a few cloud scripts which are not dependent on any player (such as loading some global data for example).
The goal would be to call those on server startup for example or from an editor, so using a secret key.
Unfortunately it's not working and returns an error 400 due to missing PlayFabId request parameter.
From this post it's said that triggering cloud script would be expanding. Has it been expanded to that capacity or is it planned to be able to do so soon-ish ?
Is this possible through azure functions maybe ? (we haven't switched to those yet)
Cheers,
Cyrille // Bousk