I've been doing some price calculations to try and plan out a budget as well as expense chart. Starting out I would like to use some bare metal servers from local providers and was wondering if there is a guide to doing so. Also wanted to inquire about how this would affect services like economy, data and statistics?
I'm going to use my own matchmaking solution and I'm using EOS for authentication so I only need (in the beginning depending on scale) economy, inventory, cloud functions and data. I would only need server hosting if my game scales through the roof.