If I have a player inventory with 100s of items how do I construct the inventory in a displayable state for the client? Our title does not use pagination, and has infinite scroll features.
It seems I can only retrieve portions of the inventory using "GetInventoryItems", and even in that response I don't have my friendly id? I only have the actual GUID which our localization database doesn't understand.
Is the expected way to create it is to recursively loop the "GetInventoryItems" request until I fully retrieve all items using continuation tokens? Then search those items across the catalog to get their friendly ids? This seems very inconvenient.