Hi,
From itch.io I was seeing multiple players playing... then I could not find new player created in my Title data. Game is a WebGL game.
Currently I am using LoginWithCustomID, and in the request I set
CustomId = SystemInfo.deviceUniqueIdentifier
An other very strange thing: why is it that this account has an N/A custom ID?
I suspect the following: LoginWithCustomID will create a new account if it can't find an existing one with the CustomID of the request. But if SystemInfo.deviceUniqueIdentifier generates "N/A" all the time
then every different user will use the data of the user with the customID "N/A" sort of speak.
Now apparently SystemInfo.deviceUniqueIdentifier does not work with WebGL and that may be the reason of this.
My question is, what SystemInfo.deviceUniqueIdentifier alternative could I use for WebGL?
Could I use a randomly generated number, that would be saved in Unity PlayerPref?
What is the recommended approach, Thanks