I'm using the Playfab dedicated servers and i'm running into some issues, I managed to make a working server with the implementation of the GSDK in unreal engine 4.27.2.
I have an issue tho, my game works with Steam, the idea is to have the dedicated server create a Session with Steam on the Game Instance "Init" event, but i'm having issues with that, I've tried locally with the LocalMultiplayeAgent, it works and the session pops up in the sessions list but when testing with a Server build it just doesn't show up, but I didn't see any error in the logs.
My guess is that I need to add some ports to the build but I don't know which ones to add or even if that's the problem, for now i'm just using the GSDK port which is "UnrealServerGsdkHostPort" UDP 7777.
Thanks in advance, i've been stuck on this issue for a few days now.