question

ericstock avatar image
ericstock asked

Where in a player's account would it be best to store data related to a moderator's interactions with the player?

Our game includes community moderators who help combat toxic players. Often times these moderators will message the player in question and provide a warning based on the behavior. When these warnings are given, presently we are not recording this anywhere.

Would adding a key / json document in the player's internal title data be a good approach for tracking this? The moderator would then manually update the json document. Or is there a better approach?

We are hoping to start tracking this so a player who has been given previous warnings can be dealt with properly if they continue.

Player DataTitle Datacommunity
10 |1200

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1 Answer

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Made Wang avatar image
Made Wang answered

Internal data is suggested, you can update the data on the server side, and the client cannot access and modify this data.

If you want to keep track of these players, you can add tags to them and use segments to find them.

10 |1200

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