I am trying to retrieve and display/log the multiplayer session ID the client is connected to.
How do I access the SessionId from client?
I am trying to retrieve and display/log the multiplayer session ID the client is connected to.
How do I access the SessionId from client?
If the server instance is allocated by the Matchmaking system, then SessionId and MatchId are the same, you can get it by API GetMatchmakingTicket when the Matchmaking finishes successfully. If you create the server instance with API RequestMultiplayerServer, as the SessionId is required, you can customize it and store it on the client side.
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