I am a bit confused on play data limits.
I have read that there are 10 keys available to each player
and they can each store 300,000 bytes at any one time.
Questions>
a) Am I interpreting this correctly?
b) Do these numbers change when I switch plans?
c) Do I have access to historic values associated with a player key?
d) How long is this data retained?
e) Is it a common design for people to use you scripts to create cold storage
for historic values elsewhere in Azure?
I am developing an app that collects GPS data associated with a session.
Obviously the current session is of special importance.
Having said that, review of historic data from sessions would also
be nice.
Wondering about the best design for this using Playfab and/or
other Azure mechanisms.
Thanks