Hi i know this question has been asked before but i still don't fully understand some stuff.
I am developing a "simple" multiplayer card game (like poker) that means players log into a lobby (no chat or anything special) and have options to enter different rooms and play the game.
I'm currently using photon for matchmaking, but i need a way of course to do some authoritative checks so that players do not cheat , so i don't understand what is the right solution to do that.
I want this actions\checks to be made by a server :
- create a 52 card deck ( cards are just enum with card value and suit )
- deal cards to players
- player A put card on table , player B put a card on top of table , check which card is higher card
etc ..
Can i accomplish this by using Playfab cloud script ? will be cool so see a simple way to do it
or this has to be a server running the server side instance ?
,
Hi i know this question has been asked before but i still don't fully understand some stuff.
I am developing a "simple" multiplayer card game (like poker) that means players log into a lobby (no chat or anything special) and have options to enter different rooms and play the game.
I'm currently using photon for matchmaking, but i need a way of course to do some authoritative checks so that players do not cheat , so i don't understand what is the right solution to do that.
I want this actions\checks to be made by a server :
- create a 52 card deck ( cards are just enum with card value and suit )
- deal cards to players
- player A put card on table , player B put a card on top of table , check which card is higher card
etc ..
Can i accomplish this by using Playfab cloud script ?
or this has to be a server running the server side instance ?