question

JunHyeok Sim avatar image
JunHyeok Sim asked

What is exact limit of WritePlayerEvent API?

Hello, we're using WritePlayerEvent API to write custom event in our game.

But we found that it's not recorded properly in recent.

When we call the API, it calls success callback, but there is no actual record.

There is 62 of event which is recorded before. They're being recorded properly, but when we try to record new type of event, It's not working.

The name of event is 0_Contribute.

I'll wait for your nice, kind response. Thank you.

apislimitsPlayStream
1 comment
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

JunHyeok Sim avatar image JunHyeok Sim commented ·

TitleId is 470D0.

0 Likes 0 ·

1 Answer

·
Seth Du avatar image
Seth Du answered

To be clear, for Client API calls, there is an upper bound of 100 calls per 120 seconds. We’d recommend keep the frequency under this limit.

I notice that there is a recent peak of server.WriteTitleEvent API call at Aug 30, 02:20 UTC and 02:40 UTC, which also comes with plenty of errors. According to the statistics, the maximum execution time is increased by 36 times, and the average time is doubled. I am not clear about the code logic, may I ask the cause of this event?

10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.