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Nguyen Chi Thien avatar image
Nguyen Chi Thien asked

Multiplayer Server deployment returns Unhealthy

Hi Playfab team,

I've been playing around with Multiplayer Server 2.0 for a few days. I made a test build with the code from https://github.com/PlayFab/MpsSamples/tree/master/WindowsRunnerCSharp/WindowsRunnerCSharp. I've tested it successfully in local using the guide from https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/locally-debugging-game-servers-and-integration-with-playfab#verifying-containerization.

I would then upload it to Playfab (Title ID: 11377, Build ID: 8284476c-ff36-43b2-8cd7-6d22b0bd58dc) with a non-zero number of stand-by servers. Everything was okay and the status showing "Deploying". However, after a few hours, the status became "Unhealthy". From what I saw in the dashboard, no VM was created and no log was found.

I'm assuming this is because the VM can't be created. If this is they case, any way that I can resolve or debug this ?

Best regards,

Thien

multiplayersupport
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1 Answer

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Nguyen Chi Thien avatar image
Nguyen Chi Thien answered

Everything looks fine now :)

I guess it would take some time for the VM to be created.

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Rick Chen avatar image Rick Chen ♦ commented ·

I am glad that it works now. Yes, it could take some time as you guessed.

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