I am using Unity 2020 and the PlayFab SDK 2.104.
Android builds are fine, but when I build the iOS version of my app, and I try to call LoginWithFaceBook I receive;
ploading Crash Report
NullReferenceException: Object reference not set to an instance of an object.
-> applicationWillResignActive()
-> applicationDidEnterBackground()
-> applicationWillTerminate()
Setting up 1 worker threads for Enlighten.
Thread -> id: 16c5f3000 -> priority: 1
I have my IL2CPP "Managed Stripping Level" set to "Low" and have ensured that the Assemblies are preserved via the link.xml file, but I'm unable to get passed this for iOS.
Is this a potential bug or is there something else I can try?
,I am using Unity 2020 and the PlayFab SDK 2.104.
Android builds are fine, but when I build the iOS version of my app, and I try to call LoginWithFaceBook I receive;
ploading Crash Report
NullReferenceException: Object reference not set to an instance of an object.
-> applicationWillResignActive()
-> applicationDidEnterBackground()
-> applicationWillTerminate()
Setting up 1 worker threads for Enlighten.
Thread -> id: 16c5f3000 -> priority: 1
I have my IL2CPP "Managed Stripping Level" set to "Low" and have ensured that the Assemblies are preserved via the link.xml file, but I'm unable to get passed this for iOS.
Is this a potential bug or is there something else I can try?