pretty much what the title of this question says :)
pretty much what the title of this question says :)
Theoretically it is supported. Though I am not familiar with Defold Engine or Lua, PlayFab provides C++ version of GSDK and it can be imported as dll library for reference. You may find more information on Lua developer community.
You may find the c++ GSDK on https://github.com/PlayFab/gsdk/tree/master/cpp and also feel free to open an issue for any feedback or questions you may have
I suppose I could look at the C# code and implement it in Lua.
Alternatively, it appears that Defold engine supports adding references to dlls but that's not a simple process and it seems to be beyond the scope of what I am willing to do.
Thanks for the answer though
2 People are following this question.