Hello, we recently upgraded Playfab unity sdk for our iOS build and were trying to push to Apple. We disabled the ad inclusion checkbox and were able to build out just fine. However, after uploading to Apple, before it could get published, it prompted us that ads were still included. We aren't using ads, which is why we tried to turn it off.
We are using unity 5.2.2 (older project, so we can't change it right now) and the recent version of Unity sdk downloaded only a day or two ago.
Is there anything we're missing for disabling ad support in playfab?
Thank you for any help you can provide.