Hello,
https://docs.microsoft.com/en-us/gaming/playfab/features/data/playerdata/
Here you defined the 3 types of user data.
My question is:
- "Updated by your server", cloud script called from client is included in this?
- Internal Data: This data is available at server, but if the client call a cloudscript that send the data from Internal Data, what will happen?
- Internal Data: If the player call a cloud script that modifies Internal Data, what will happen?
,