Is it possible using the Unity and Party voice chat to have positional chat as well as applying audio effects like a reverb echo effect for example?
Currently, it is not natively supported by PlayFab. Party will process the datagram transformation with Party Network across the Azure Cloud, however, it isn’t responsible for client-side rendering. It is feasible to add reverb echo effect to achieve voice 3D position, but you may realize this on Unity or on the hosted Multiplayer Server.
Please feel free to tell us if you have any other questions on Party.
According to https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/concepts-realtime-audio-manipulation, you will need to get the byte stream butter so that you can add effects for it. However, it is not available in Unity SDK. We haven't tested it yet but It seems you will need to modify the SDK.
5 People are following this question.