I am trying to see why there are sometimes a spam of update object events for my players
Player logs off game / client at 12:33AM, then 12:52AM there is a spam of objects_updated.
They are not duplicate, as the id is different.
The payload didn't give me anything interesting on how these events originated:
{ "PayloadContentType": "Json", "EntityLineage": { "master_player_account": "player_account", "title_player_account": "title_account", "namespace": "myNamespace", "title": "myTitleId" }, "Timestamp": "2020-09-02T07:52:35.4762124Z", "Id": "743447f5bc9b4c288ce2571b2a1abdab", "SchemaVersion": "2.0.1", "OriginInfo": {}, "Originator": { "Id": "myTitleId", "Type": "title" }, "FullName": { "Namespace": "playfab.objects", "Name": "objects_updated" },
Are these late events? Duplicate events?