Hi,
I have a question about starting a application instance in new Multiplayer 2.0 server.
I already host my custom game server on playfab legacy server and whenever I need to start a instance of that application i just use PlayFabClientAPI.StartGame() function with buildVersion,region and gameMode and it worked successfully.
But in Multiplayer 2.0 server how can I start a instance?
I am using Unity.
Please suggest.
Thank You,
Saikat Mandal