How can a client launch their game server via "Server 2.0" with custom settings? In Legacy Multiplayer, the "Start Game"function was responsible for this. The point is that I need to somehow tell the server to load the desired map.
How can a client launch their game server via "Server 2.0" with custom settings? In Legacy Multiplayer, the "Start Game"function was responsible for this. The point is that I need to somehow tell the server to load the desired map.
The StartGameCommand can be used to pass in arguments, such as:
MyServer.exe -map CoolMap -log log.txt
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