I am considering moving some of my operations over to Playfab but it isn't clear to me how to keep my server in sync with Playfab.
I have some events related to real world events.
My operators update the system when a real world event happens.
For example - will it rain today
40,000 users answer yes
60,000 users answer no
Operator sets the answer, yes it rained today.
I now need to update 100,000 users to put them in the right segment.
Is this something I could do with Playfab or do I need client systems to act independently (client, updates its own segmentation data with the playfab server when it becomes aware that it rained today)
I am considering moving some of my operations over to Playfab but it isn't clear to me how to keep my server in sync with Playfab.
I have some events related to real world events.
My operators update the system when a real world event happens.
For example - will it rain today
40,000 users answer yes
60,000 users answer no
Operator sets the answer, yes it rained today.
I now need to update 100,000 users to put them in the right segment.
Is this something I could do with Playfab or do I need client systems to act independently (client, updates its own segmentation data with the playfab server when it becomes aware that it rained today)