Suppose I do some CreateMatchmakingTicket() with some player attributes, such as player skill, party size, and other things like that.
I think I can retrieve those player attributes on the game server by calling GetMatch() with ReturnMemberAttributes set to true.
https://docs.microsoft.com/en-us/rest/api/playfab/multiplayer/matchmaking/getmatch?view=playfab-rest
However, my some loading screen logic depends on having those results (player skill, party size, etc) and it'd be nice to be able to retrieve it without having to do an API call.
Can my game server retrieve matchmaking player attributes without calling GetMatch()?