question

Joshua Finks avatar image
Joshua Finks asked

How do I use UE4 with PlayFab?

So I'm using Unreal Engine 4, I'm having trouble getting started with PlayFab and Thunderhead. I have no idea how to do this. The documentation mentions a "Game Server SDK" but I'm not sure if I need that for UE4 or whether the UE4 plugin built with a dedicated server in a UE4 source build is enough....I also can't seem to find examples for UE4 anywhere. Can someone at least help me get started?

sdksunrealMatchmaking
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

1 Answer

·
Seth Du avatar image
Seth Du answered

If you are talking about how to use UE4 to create a Multiplayer 2.0 server build, currently we do not have any documentation about it. Even though we are planning deliver more corresponding tutorials, I do not know the ETA.

However, you should know that server build is separate from clients while GSDK is only needed by server build. You are able to use multiple available language (c#, cpp, java) to create a server build, as long as your sever build is implemented with necessary functions. Please see our official repo on: https://github.com/PlayFab/gsdk and it contains test server build samples that may help you. We also have a WindowsRunnerCSharp example on https://github.com/PlayFab/gsdkSamples.

Besides, there are very detailed documentation of implementing servers on Multiplayer Servers and you may be interested in Cpp part of Integrating game servers with the PlayFab Game Server SDK (GSDK)

10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.