Hey! So my code is as follows:
GetUserInventoryRequest requestInventory = new GetUserInventoryRequest();
PlayFabClientAPI.GetUserInventory(requestInventory, result =>
{
//GoldAmtText.text = result.VirtualCurrency.Keys.ToString();
}, error =>
{
Debug.Log(error.ErrorMessage);
});
I was able to get the display name and do it in a similar way. Could you point me in the right track of how to get a virtual currency's value? Like I know that there are multiple virtual currencies, the one I'm trying to get the value of is GO or "Gold", how would I access that single currency and get the amount?