Hello!
I am trying to upload binary data using entities system, but in unity sdk there is:
[Serializable] public class InitiateFileUploadsRequest : PlayFabRequestCommon { /// <summary> /// The entity to perform this action on. /// </summary> public EntityKey Entity; /// <summary> /// Names of the files to be set. Restricted to a-Z, 0-9, '(', ')', '_', '-' and '.' /// </summary> public List<string> FileNames; /// <summary> /// The expected version of the profile, if set and doesn't match the current version of the profile the operation will not /// be performed. /// </summary> public int? ProfileVersion; }
No field for data. Only file name.
So from the client side I can create only empty file in the entity on the server.
Is there a way to actually upload files from client side using entity system?
Is unity sdk missing some code, or is it not supporting by api at all at the moment?