Hello,
I get the following error on most of my attempts to send telemetry data
API_Call_Failed for: /Client/WritePlayerEvent
The client has exceeded the maximum API request rate and is being throttled
The funny thing is we did not change anything related to the way (or the frequency) we send custom in-game events, and we used to be able to send them without getting such errors.
I even realized that the very first attempt to send an event, after booting the game, results in this error.
I've seen some throttled-related situation in this forum, but all related to GetUserData, which is not the case here, we are simply trying to send custom game events through the following code:
PlayFabClientAPI::WritePlayerEvent( request, WritePlayerEventCallback, SharedFailedCallback ); PlayFabApiWait();
Have anyone encountered such an issue ?
Thanks !
Thomas