I am calling ExportMasterPlayerData, and am receiving a RAR file back. Inside the RAR file, I find that I am not able to find the virtual currency values stored in each character. For example, I can see that a character has 33250 "FP's" using the web interface, but that number, 33250, is not available anywhere in the content of the RAR file, other than in the Event History (which would be kind-of a sideways way to acquire that information, given that it would require a prior API call to discover that value, and the last history entry may not be displaying the current value at the time of export). I'm actually wondering if this is a bug, considering the documentation for this function states that "virtual currency balances" are supposed to be included?