Hello!
Is it possible to send custom events from a custom game server to playstream?
Since playfab automatically generates some events for game lobbies, and makes a query for it (called lobby events), it would be nice if we could put in custom datas.
Problem is, I don't see any API call to write playstream event as a gameserver. Only Character, Player and Title events.
I'd like to write events about the server itself( like what's happening in the game: there was disconnect what was caused by this, they completed the mission, reached checkpoints, etc ), I can't really assign playerId to the event. I thought title event would be fine, but somehow the default lobby query does not find these events.
What would be the ideal approach? Is it possible to achieve what I explained?
For example this query:
eventData.lobbyId:90FCF1C5311D4486
does not find the event written like this:
{ "EventName": "TestEvent", "Body": { "lobbyId": "90FCF1C5311D4486", "customdata": "mycustomdata" } }