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John Peterson avatar image
John Peterson asked

Can a Drop Table be configured to drop zero items?

Dear PlayFab community,

I'd like a Drop Table to potentially *not* drop an item (some small random chance). Is there any way to configure the Drop Table (or a Bundle) to effectively achieve this use-case?

If not, maybe I need to configure a CatalogItem that is effectively just a blank placeholder?

Thanks for any help anyone can provide!

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brendan avatar image
brendan answered

The drop table always returns an item, but there are two ways you could do this:

1. Use EvaluateRandomResultTable in Cloud Script to get the results of a drop, and choose what to add/not add.

2. Create a "dummy" item in the catalog with a Usage Period of a few seconds. It'll be added to the player account, then be removed as it expires.

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John Peterson avatar image John Peterson commented ·

Thanks, Brendan! That's sort of what I figured. The idea of using a CatalogItem with a small UsagePeriod is a good one. I might explore that avenue.

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