Hey all, so whenever I try to spin up a server after updating to unreal 5.3.2 I get this log from Playfab Agent and then it just keeps on PendingHeartbeat.
Whenever I checked the logs on a healthy server deployment, I newer seen that it would try to create a user? at this stage? Can anyone explain to me what this is and if this can be related to the unhealthy state? Also, is there any new dll requirement or Project Setting that needs to be toggled with 5.3.2?
Bit lost now with this as I only went from 5.2.1 -> 5.3.2 so I think it might be a dll that I am missing or something, not sure at this point.
Tested with the LocalMultiplayerAgent (not in container mode) also, and the server goes through the Standy->Active->Terminate steps Thanks a lot. I attached logs from the remote machine.