I've managed to get a server running locally using the LocalMultiplayerAgent in process mode and everything works properly. When I try to upload the same build to Playfab it shows up as unhealthy. It says 'Start servers failed' on the servers tab.
I'm using this example project for testing: https://github.com/natepac/playfabmirrorgameexample Start command: C:\Assets\PlayFabMirrorGameExample.exe
I'm not sure how to go about debugging this as I get no feedback from Playfab, any ideas on how to fix this? Thanks