To set statistic ie at end game say you got 500 score, I use the set statistics, but is this the proper way to do ti as to allow the client access it says it may allow players to cheat. But whats the alternative or correct method?
To set statistic ie at end game say you got 500 score, I use the set statistics, but is this the proper way to do ti as to allow the client access it says it may allow players to cheat. But whats the alternative or correct method?
As the Tournaments & Leaderboards quickstart - PlayFab | Microsoft Learn mentions that, the option “Allow client to post player statistics” should not be used in a live game, as it gives the client authority over values submitted. This is only valid for cases where there is no concern that players may cheat their statistics. If statistics need to be secure, they should only be updated via a server authoritative operation, such as a Cloud Script or custom game server. So, to ensure the safety, players can call server API UpdatePlayerStatistics to update their statistics via Azure Function.
1 Person is following this question.