Hi folks,
I'm trying to get a Multiplayer game server operational for my game. I've downloaded the mpsSamples from Github, and I'm trying to run the Unity Mirror example, but I can't even get the client to connect to the server locally.
I don't know if it's a problem with PlayFab, your example, Mirror, or what...
I forwarded the port (7777), I tried external and internal IPs, but when the client tries to connect to the server, it just times out.
Any help would be appreciated. The end goal, of course, is to connect to an MPS running on Azure, but first step is just connecting locally.
Thank you for the help! -Matt