,
I put the code in the appropriate places rom the C# Quickstart here: https://docs.microsoft.com/en-us/gaming/playfab/sdks/c-sharp/quickstart
When it tries to run, it gets a error and then the line:
GD.Print(PlayFabUtil.GenerateErrorReport(apiError));
Returns "Authentication failed, see inner exception."
So trying to debug that I looked for a log somewhere and tried to find a InnerException or equivalent to debug. I also looked through the documentation to try to understand how to access the inner exception mentioned and cannot find anything. New to PlayFab and hoping I can get some help.
1) Does the C# SDK work in a Mono based environment like GoDot?
2) How do I get to the inner exception?
3) If either of the above are blockers, would using the straight REST API be the best way to use PlayFab with GoDot? Any recommendations appreciated.
Thank you