I am using CloudScript (LEGACY).
Is there any difference between selecting a user in GameManager and executing CloudScript and executing CloudScript using ExecuteCloudScript?
Within CloudScript, we use http.request to call an external API, but when we execute CloudScript using ExecuteCloudScript, the call takes longer and causes a TimeOut error.
I am using translation software because my English is not good. Please let me know if it is difficult to understand.